
There is an 8 second cooldown for each damage type
Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. After reaching 3000% damage per second, the enemy will burn until they die. Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second. Your Fire Spells cause up to 3 enemies to explode, dealing 400% weapon damage as Fire to enemies within 10 yards. When you die, a meteor falls from the sky and revives you.
Enemies affected by your Slow Time take 750% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse. This damage type will be determined by your highest equipped +% Elemental Damage. Enemies affected by your Slow Time take 2000% weapon damage every second. Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of your Slow Time by 2 seconds. Every second while in Archon form you expel a Wave of Destruction, dealing 350% weapon damage to enemies within 30 yards.Įvery time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.